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About Me Member Nature Photographer Jarik-KnightMale/New Zealand Recent Activity Deviant for 5 Years
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Statistics 119 Deviations
1,050 Comments
11,153 Pageviews

Back Again

Tue Jul 28, 2009, 1:43 PM
  • Reading: Robert Jorden - Book 11
  • Watching: 24 - Season 1
After what must be years, i've decided to come back to DA. I have a few new things to post up, but my direction has changed quite a bit.

My main interest is game programming (and programming in general), however I do a bit of 3d modelling. Got quite a few photos on my hard drive which I’ll have to go through and pick a few to upload.

I'm not really interested in terragen anymore (it does prove useful for generating backgrounds and terrain for my game projects though).

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Devious Info

  • Current Residence: Docking Bay 94
  • Interests: Game Design
  • Favourite movie: Fight Club, Star Wars, LOTR, Mad Max 2
  • Favourite band or musician: Pink Floyd, Nirvana
  • Favourite genre of music: Rock
  • Favourite artist: M.C. Escher, Alan Lee
  • Favourite poet or writer: JRR Tolkien, Robert Jordan
  • Operating System: Windows 7
  • MP3 player of choice: Realplayer
  • Favourite game: Half Life 2, Heroes of Might and Magic, Battlefield 2
  • Favourite gaming platform: PC
  • Favourite cartoon character: Squidward
  • Personal Quote: "Too bad SpongeBob isn't here to enjoy SpongeBob not being here."
  • Tools of the Trade: Paint Shop Pro, Paper, Terragen, Camera, Blender, XNA

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Comments


:iconmercenary-recruiter:
Howdy.

My name is Slade Villena, and I am the lead programmer for the PS3 dev-lab here at University of California, Santa Cruz. I was browsing, and was quite impressed.

Our School of Engineering recently acquired developer kits for the PS3, and our group is currently experimenting on prototype engines and
architecture. Our school has a senior track for Game Design, where students produce full games, with a 3 quarter cycle.

My intention is to submit a game ,breaking into the finals of the various games festivals (IGF, PAX10 and the like) I am currently working on the PS3, so I can deliver a prototype engine by the end of summer.

Unfortunately, we don't have a technical artist community here at UCSC, so we don't have anyone to recruit locally.

After browsing through your work, I was wondering if you would be interested in producing art assets? (some positions have reader/tutor stipends for participating artists) I noticed the level of detail in
your art, as well as the details in the machines.

Of course, I would like to hear from you first. What kind of art do you focus on? Do you have any game design ideals that you want to publish?
Do you want an avenue to the games festivals?

I'm hoping this doesn't sound too contentious. I'm a fairly ambitious programmer. My main focus is on AI and game engines. But my art SUCKS.
(Well, except for procedurally generated stuff.)

Anyway, would love to hear more about you.

Cheers. If you would like to contact me via IM : solidslade@yahoo.com

also, please feel free to email me at slade@soe.ucsc.edu
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Slade Villena
PS3 devlab, UCSC
:iconkiwisunite:
Hey I saw that you were from New Zealand, so I just thought I would pimp out this club to you - [link]
You should stop by
:iconjarik-knight:
Cool, Haven't used DA in ages, but i'm going to try and get back into it. Thanks for the club

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Member of ~t3rragenD
:iconkiwisunite:
Sweet, your welcome!

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The New Zealand Club
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